Blender Tutorial: How To Make Procedural Rock Cliffs
In this Blender 3D tutorial, you will learn how to make procedural cliffs in Blender using non-destructive modeling methods. No 3D sculpting required!
Read moreIn this Blender 3D tutorial, you will learn how to make procedural cliffs in Blender using non-destructive modeling methods. No 3D sculpting required!
Read moreWant to create supercool gradient shader in Blender? This tutorial uses a simple scene with image planes and few gradient light to demonstrate how to create custom gradient shaders inside Blender 2.93. In your Blender scene, select the 3D object that you want to apply a gradient shader to. While your active mesh is selected, […]
Read moreIn this Blender quick tip tutorial learn how to assign random colors to polygon faces in our 3D geometry. To start off, have your target mesh selected and go into shading view as shown below. For this tutorial, a simple icosphere with a displacement modifier was used create an abstract shape. However, this method to […]
Read moreIn this Blender 3D tutorial, learn how to create double sided textures. Like many 3D artist, the process of texturing leaves is to find a single image of a leaf and apply as a texture map. Its simple and effective. This is beneficial if the object in your secene is placed away from the active […]
Read moreWe’ll start off with importing an image as a plane and applying the alpha maps to that image plane, however this technique can be applied in a number of different ways including in Shader Editor. However, If you don’t know how to import images as planes in Blender, read How To Import Image as Planes […]
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